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	<title>The Embassy of Good Science - User contributions [en]</title>
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	<updated>2026-04-15T04:11:34Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://embassy.science:443/wiki-wiki/index.php?title=Resource:D0ed5ef2-bc83-4f71-b3b0-639ca3c75d7c&amp;diff=8140</id>
		<title>Resource:D0ed5ef2-bc83-4f71-b3b0-639ca3c75d7c</title>
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		<updated>2022-04-07T09:36:46Z</updated>

		<summary type="html">&lt;p&gt;0000-0002-7121-5354: Created page with &amp;quot;{{Resource |Resource Type=Education |Title=Integrity Games - a research based learning platform on academic integrity aimed at undergraduate university students |Is About=Inte...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resource&lt;br /&gt;
|Resource Type=Education&lt;br /&gt;
|Title=Integrity Games - a research based learning platform on academic integrity aimed at undergraduate university students&lt;br /&gt;
|Is About=Integrity Games is a research based teaching tool on academic integrity aimed at university undergraduate students from all disciplines.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;How to use the tool in teaching&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Integrity Games is a '''research based learning platform on academic integrity aimed at undergraduate university students''' across all faculties. It is designed to spark interest, reflection and learning through '''four gamified cases''' and a library of central concepts.&lt;br /&gt;
&lt;br /&gt;
Integrity Games is built on the idea that academic integrity is more than avoidance of clear-cut cheating. It also involves knowledge of the basic requirements for academic integrity, and competence in navigating the many grey zones between outright cheating and good practice.&lt;br /&gt;
&lt;br /&gt;
Many of the academic integrity issues students face – such as freeriding in group work or handling deviating data - are not covered by the local disciplinary rules, and even if they are, the interpretation of the rules may be context dependent.&lt;br /&gt;
&lt;br /&gt;
Navigating grey zones therefore requires attention to context and reflection on the broader aims of higher education.&lt;br /&gt;
&lt;br /&gt;
Integrity Games encourages this through engaging and realistic cases drawn from a major study on the integrity issues commonly faced by undergraduate students in Europe.&lt;br /&gt;
&lt;br /&gt;
The tool in designed to be flexible and it is available in different languages. To get an overview, watch a video at the Integrity Games [https://integgame.eu/forteachers page.]&lt;br /&gt;
&lt;br /&gt;
Suggestions and information on how to use the games in teaching:&lt;br /&gt;
&lt;br /&gt;
* [https://integgame.eu/1145 Intended learning outcomes and target groups]&lt;br /&gt;
&lt;br /&gt;
* [https://integgame.eu/1149 Getting started: Using Integrity Games in teaching]&lt;br /&gt;
* [https://integgame.eu/1146 Structure of the cases]&lt;br /&gt;
|Important Because=Integrity Games is developed for academic integrity training for university students – primarily students on year 1-3 of their education. It is most likely relevant for more advanced students as well.&lt;br /&gt;
&lt;br /&gt;
The general aim of Integrity Games is to develop knowledge and begin developing academic integrity, by engaging students in reflections of realistic &amp;lt;dfn data-id=&amp;quot;23&amp;quot; tabindex=&amp;quot;0&amp;quot;&amp;gt;dilemmas&amp;lt;/dfn&amp;gt; involving academic integrity. The cases cover three general topics central to academic integrity:&lt;br /&gt;
&lt;br /&gt;
# Citation practice, including avoiding &amp;lt;dfn data-id=&amp;quot;16&amp;quot; tabindex=&amp;quot;0&amp;quot;&amp;gt;plagiarism&amp;lt;/dfn&amp;gt; and &amp;lt;dfn data-id=&amp;quot;21&amp;quot; tabindex=&amp;quot;0&amp;quot;&amp;gt;self-plagiarism&amp;lt;/dfn&amp;gt;&lt;br /&gt;
# Collaboration and getting help on individual assignments&lt;br /&gt;
# Collecting, analyzing and reporting data&lt;br /&gt;
&lt;br /&gt;
The tool contains one or more cases under each topic presenting the student with &amp;lt;dfn data-id=&amp;quot;23&amp;quot; tabindex=&amp;quot;0&amp;quot;&amp;gt;dilemmas&amp;lt;/dfn&amp;gt; and common grey area issues in an engaging and thought-provoking way.&lt;br /&gt;
&lt;br /&gt;
While examples of severe &amp;lt;dfn data-id=&amp;quot;14&amp;quot; tabindex=&amp;quot;0&amp;quot;&amp;gt;misconduct&amp;lt;/dfn&amp;gt; – such as &amp;lt;dfn data-id=&amp;quot;16&amp;quot; tabindex=&amp;quot;0&amp;quot;&amp;gt;plagiarism&amp;lt;/dfn&amp;gt; and &amp;lt;dfn data-id=&amp;quot;4&amp;quot; tabindex=&amp;quot;0&amp;quot;&amp;gt;fabrication&amp;lt;/dfn&amp;gt; of data – are included in the cases, the main focus is on the grey area issues where research shows that students are most often in doubt about the appropriate course of action.&lt;br /&gt;
&lt;br /&gt;
For each of the above mentioned topics, Integrity Games aims to contribute to the development of the knowledge and skills listed below.&lt;br /&gt;
&lt;br /&gt;
Items marked with * are considered the primary aims and the games’ efficacy towards these aims has been tested in a randomized controlled experiment.&lt;br /&gt;
&lt;br /&gt;
* Knowledge of the core values and principles of academic integrity and how they are applied*&lt;br /&gt;
* Knowledge of common grey zones and the reasons why they are “grey”*&lt;br /&gt;
* Knowledge of what is strictly forbidden&lt;br /&gt;
* Skills in identifying academic integrity aspects of a given situation&lt;br /&gt;
* Skills in identifying actions that are in accordance with each of the core principles of academic interity&lt;br /&gt;
* Competences in weighing actions according to multiple values, principles, and groups*&lt;br /&gt;
* Competences in assessing the interplay between the ethically good practice and epistemically good in concrete cases.&lt;br /&gt;
&lt;br /&gt;
In addition, the tool aims to contribute to the following motivational aims:&lt;br /&gt;
&lt;br /&gt;
* Motivation to develop further AI knowledge skills and competences (positive nudging)*&lt;br /&gt;
* Acceptance of core values and principles under academic and research integrity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|Important For=Bachelor students; Educators; Research integrity trainers; research students; Undergraduate trainers; Undergraduate students&lt;br /&gt;
}}&lt;br /&gt;
{{Link&lt;br /&gt;
|Has Link=https://integgame.eu/&lt;br /&gt;
}}&lt;br /&gt;
{{Related To}}&lt;br /&gt;
{{Tags&lt;br /&gt;
|Involves=Integrity project&lt;br /&gt;
|Has Timepoint=2021&lt;br /&gt;
|Has Good Practice And Misconduct=Citation; questionable research practices; Collaborative research; Data Management; Authorship and Contribution; Good Practice; Plagiarism; RCR&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>0000-0002-7121-5354</name></author>
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	<entry>
		<id>https://embassy.science:443/wiki-wiki/index.php?title=User:0000-0002-7121-5354&amp;diff=6826</id>
		<title>User:0000-0002-7121-5354</title>
		<link rel="alternate" type="text/html" href="https://embassy.science:443/wiki-wiki/index.php?title=User:0000-0002-7121-5354&amp;diff=6826"/>
		<updated>2021-06-01T16:25:02Z</updated>

		<summary type="html">&lt;p&gt;0000-0002-7121-5354: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S_User | Anna |  Catharina Armond }}&lt;/div&gt;</summary>
		<author><name>0000-0002-7121-5354</name></author>
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