Research Ethics and Integrity Games
From The Embassy of Good Science
Revision as of 17:12, 27 December 2024 by 0009-0001-9914-1502 (talk | contribs)
Instructions
Research Ethics and Integrity Games
Instructions for:TraineeTrainer
Related Initiative
Goal
This module provides an overview of interactive games on topics relating to research integrity and research ethics, which can be used to deepen engagement with topics in the context of research ethics and integrity.
Duration (hours)
1
For whom is this important?
What is this about?
This module introduces a collection of research ethics and integrity games developed by EU funded initiatives to deepen engagement with and reflection on research ethics and integrity topics. The games presented here can be used within and/or outside of the academic environment. The games presented here have been developed by the following EU-funded initiatives: INTEGRITY, BRIDGE, and VIRT2UE. For each game developed by each project the target audience is indicated.
Practical Tips
We recommend that trainers and teachers define the needs and skill level of the group to be trained before selecting the game to be used. This is due to the fact that the career stage often does not reflect the level of skills and competences in terms of research ethics and integrity.
1
INTEGRITY
Target Audience: undergraduate students, early career researchers.
2
BRIDGE
Target Audience: undergraduate and graduate students.
3
VIRT2UE
Target Audience: undergraduate and graduate students, early career researchers, prospective research integrity trainers.