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The [[Instruction:A0dd2e82-52e7-4030-a396-54525630e75c|Modified Dilemma Game]] developed by the [[Guide:Bbe860a3-56a9-45f7-b787-031689729e52|VIRT2UE]] project presents a modified version of the [https://www.eur.nl/over-de-eur/beleid-en-reglementen/integriteit/wetenschappelijke-integriteit/dilemma-game#:~:text=Over%20de%20Dilemma%20Game%20app,professionalisme%20in%20onderzoek%20te%20stimuleren. Dilemma Game] developed by Erasmus University Rotterdam. This exercise supports participants in identifying research integrity principles, virtues and questionable research practices in a hypothetical case. It provides a framework to consider, choose and defend alternative courses of action regarding realistic research integrity dilemmas. | The [[Instruction:A0dd2e82-52e7-4030-a396-54525630e75c|Modified Dilemma Game]] developed by the [[Guide:Bbe860a3-56a9-45f7-b787-031689729e52|VIRT2UE]] project presents a modified version of the [https://www.eur.nl/over-de-eur/beleid-en-reglementen/integriteit/wetenschappelijke-integriteit/dilemma-game#:~:text=Over%20de%20Dilemma%20Game%20app,professionalisme%20in%20onderzoek%20te%20stimuleren. Dilemma Game] developed by Erasmus University Rotterdam. This exercise supports participants in identifying research integrity principles, virtues and questionable research practices in a hypothetical case. It provides a framework to consider, choose and defend alternative courses of action regarding realistic research integrity dilemmas. | ||
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+ | |Has Remarks=This project has received funding from the European Union's Horizon Europe research and innovation programme under GA No 101094714 (University of Oslo). UK participants in BEYOND are supported by UKRI grant number 10062742 (Trilateral Research) and by UKRI grant number 10067440 (Heriot-Watt University). Views and opinions expressed are, however, those of the author(s) only and do not necessarily reflect those of the European Union, Research Executive Agency, or UKRI. Neither the European Union nor the granting authority nor UKRI can be held responsible for them.) | ||
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Latest revision as of 17:27, 8 January 2025
Learning about Research Ethics and Integrity Games
What is this about?
This module introduces a collection of research ethics and integrity games developed by EU funded initiatives to deepen engagement with and reflection on research ethics and integrity topics. Research ethics and integrity games provide a dynamic approach to teaching responsible conduct of research. By simulating real-world challenges and dilemmas, these games encourage active participation and critical thinking in a gamified way. They create an engaging learning environment where players can explore complex questions in a safe, informal and interactive setting.
The games presented here can be used within and/or outside of the academic environment. The games presented here have been developed by the following EU-funded initiatives: INTEGRITY, BRIDGE, and VIRT2UE.
For each game developed by each project the target audience is indicated.Practical Tips
INTEGRITY
Target Audience: undergraduate students, early career researchers.
BRIDGE
Target Audience: undergraduate and graduate students.
VIRT2UE
Target Audience: undergraduate and graduate students, early career researchers, prospective research integrity trainers.