What is this about? (Is About)

From The Embassy of Good Science
A short summary providing some details about the theme/resource (max. 75 words)


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Calculation of journal’s Impact Factor (IF) is based on the date of print publication even though articles are available online and can be cited. This creates problems in citation record leading to artificial increase of IFs. From now on Clarivate Analytics, which issues IFs through Journal Citation Reports (JCR), will calculate IFs based on the date of electronic publication.  +
SCImago Journal & Country Rank (SJR) is online database developed by Felix de Moya in Spain in 2007 '"`UNIQ--ref-00000000-QINU`"'. SJR uses Scopus  indexed journals to provide bibliometric indicators, i.e. quality assesment. This factor was introducted in bibliometric indicators as a alternative metrics to Impact Factor '"`UNIQ--ref-00000001-QINU`"'.  +
Fabrication is one of the most severe violations of research integrity. It is considered serious research misconduct. In the European Code of Conduct fabrication is defined as “making up results and recording them as if they were real”. '"`UNIQ--ref-00000000-QINU`"' Presenting fabricated data to be true can have serious adverse consequences for the general public and the scientific community. '"`UNIQ--references-00000001-QINU`"'  +
Falsifcation is altering a part of the research process, often to let the results appear more sensational and relevant than they are in reality. Next to fabrication and plagiarism, falsifcation is considered as serious research misconduct. It is defined by the European Code of Conduct as “manipulating research materials, equipment or processes or changing, ommitting or suppressing data or results without justification”.'"`UNIQ--ref-00000000-QINU`"' '"`UNIQ--references-00000001-QINU`"'  +
Plagiarism is a form of research misconduct. It is defined, by the European Code of Conduct, as “using other people’s work and ideas without giving proper credit to the original source, thus violating the rights of the original author(s) to their intellectual outputs.”. '"`UNIQ--ref-00000000-QINU`"' '"`UNIQ--references-00000001-QINU`"'  +
AI-driven neurotechnology devices, such as brain–computer interfaces (BCIs), are emerging tools that enable direct interaction between the human brain and external digital systems. These technologies increasingly rely on artificial intelligence to interpret neural signals and facilitate communication or motor function in individuals with neurological impairments. While they offer promising therapeutic applications, their use in scientific research raises important ethical concerns related to mental privacy, informed consent, data protection, long-term safety, and potential cognitive enhancement. As such devices are often developed and tested by private companies in collaboration with academic institutions, they challenge existing frameworks for research ethics and integrity. This theme explores the key ethical issues associated with the development and research use of AI-driven neurotechnology devices and highlights the need for updated governance and oversight mechanisms.  +
The peer review card exchange game was developed by researchers from the University of Split School of Medicine as a hands-on training session for a summer school on peer review. '"`UNIQ--ref-00000000-QINU`"' It is an educational tool designed to inform young researchers about integrity in peer review. The game is free to use, and available [http://europeanscienceediting.eu/articles/a-peer-review-card-exchange-game/ here]. '"`UNIQ--references-00000001-QINU`"'  +
Research integrity training is an essential step at the beginning of every researcher’s career. '"`UNIQ--ref-00000000-QINU`"' As more and more emphasis is put on research integrity and research ethics, the logical step is to start cultivating knowledge about good research practices at the earliest stage of a researcher’s career. Training on how to adhere to practices for fostering research integrity, is vital for creating a better science and research culture. '"`UNIQ--references-00000001-QINU`"'  +
Academic disciplines, such as humanities, medicine or natural science, approach research integrity for young researchers differently. While a university upholds one code of conduct, the manner of its application depends on the discipline, its methods and the data created. In many universities research integrity training is promoted for young (PhD) researchers. However, the form training takes within different disciplines highlights  different “problem narratives” in relation to research integrity.  +
While supervising a student writing a thesis, doing his/her first project or submitting his/her first research, ensure respectable and honest communication. The supervisor's approachability and stance might affect the student's long-term wilingness to engage in research or pursue a career in research, and conduct ethical and responsible research.  +
Research ethics and integrity do not just comprise of what researchers do research-wise. An additional duty of many researchers beyond the PhD level is the supervision of junior researchers and PhD candidates. Besides responsible conduct of research, it is thought that one should also supervise others responsibly. This page sums up the existing resources, practices and ideas about responsible supervision.  +
Serious games are designed to be more than just entertainment, and are often used for educational purposes. In responsible conduct of research (RCR) and research integrity (RI) education, interactivity is one of the key factors for success. Through serious games, RCR and RI can be taught and help develop responsible researchers.  +
'''Superb Supervision''' is an initiative from Amsterdam UMC. The course consists of a three- day long training from 9 to 5 in which researchers are taught skills to become better supervisors and to supervise responsible research. The course is designed for either junior- or senior-researchers that (will) have a role as a supervisor. The main objectives of the course are raising awareness, training skills to enable responsible practice, and providing guidance to practice research with integrity. The exact program and registration can be found [https://www.vumc.nl/educatie/onze-opleidingen/opleidingsdetail/superb-supervision-junior-mentoring-your-phd-candidate-towards-responsible-conduct-of-research.htm here] (junior) and [https://www.vumc.nl/educatie/onze-opleidingen/opleidingsdetail/superb-supervision-senior-a-course-for-senior-phd-supervisors.htm here] (senior).  +
Supervision involves organizing, monitoring and directing activities or, in other words, oversight and leadership. In academia, supervision refers to guidance of an undergraduate, graduate or postgraduate student in their research, while providing knowledge and support.'"`UNIQ--ref-00000000-QINU`"' '"`UNIQ--references-00000001-QINU`"'  +
Supervision guidelines concern good practises of how undergraduate and doctoral students should be supervised by a senior researchers.  +
‘The ConScience App’ is a theatre piece by Het Acteursgenootschap, designed to move the debate on scientific integrity from headline scandals to the daily practice of researchers. The play sheds light on challenging scenarios in a lighthearted manner, with the aim of starting discussions amongst colleagues around common research integrity and culture dilemmas and experiences. The ConScience App was developed based on ideas from members of [https://www.dejongeakademie.nl/en?set_language=en The Young Academy] of the Royal Netherlands Academy of Arts and Sciences and supported in part by a grant from the Dutch government. It has been performed at the opening session to the 5th World Conference on Research Integrity in Amsterdam in 2017 and at various venues, including universities, research institutes, and conferences in the Netherlands, France, and Norway.  +
The Rotterdam dilemma game is an engaging tool for raising awareness of research integrity and professionalism among researchers in different stages of their careers. It was developed as an initiative of the Erasmus University Rotterdam Taskforce on Scientific Integrity. The game presents various cases involving moral conflicts encountered in research practice and players have to vote on the course of action they would take. The game can help to initiate discussions about research integrity and research culture. The Dilemma game can be played as a card game or be downloaded as a mobile app (see below). The game has been widely used for training purposes in research integrity in a variety of organizations. <br />  +
Developed from scenarios originally performed as #MeTooAcademia for the Dutch Network of Women Professors (LNVH), ‘The learning curve’ is a theatre play about sexual intimidation and abuse of power in the university context. It’s both humorous and bleak, and is written to be followed by a discussion led by a moderator. Different academic stakeholders and the audience can discuss what you can do if you find yourself, your colleagues or members of your team in such situations.  +
Teleoncology involves the remote delivery of cancer care services, a field that has seen rapid expansion following the COVID-19 pandemic. While it offers significant potential to increase healthcare access, its implementation in oncology requires careful consideration of clinical and ethical standards (1).  +
Empathy refers to ability to put oneself in someone else’s, shoes even if the other person has different viewpoint.'"`UNIQ--ref-00000000-QINU`"' In history research and education empathy is an important and useful tool that helps researchers and students to better understand historical figures and events,'"`UNIQ--ref-00000001-QINU`"' and to avoid superficial, stereotypical and biased interpretations.  +
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